clean and rebuild the code
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595
PrimaryFormParts/PrimaryForm.MultiPagePanel.cs
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595
PrimaryFormParts/PrimaryForm.MultiPagePanel.cs
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@ -0,0 +1,595 @@
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using DBObj;
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using System.IO;
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namespace DualScreenDemo
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{
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public partial class PrimaryForm : Form{
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public class MultiPagePanel : Panel
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{
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private const int ItemHeight = 70;
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private const int RowGap = 2;
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private int itemsPerPage
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{
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get
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{
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Screen screen = Screen.PrimaryScreen;
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int screenWidth = screen.Bounds.Width;
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int screenHeight = screen.Bounds.Height;
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if(screenWidth==1440 && screenHeight==900)
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{
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return 14;
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}
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else if(screenWidth==1024 && screenHeight==768)
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{
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return 12;
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}
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else if(screenWidth == 1920 && screenHeight == 1080)
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{
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return 16;
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}
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return 16; // 預設值
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}
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}
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private const float LeftColumnX = 0.03f;
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private const float RightColumnX = 0.52f;
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private const float SongWidth = 0.35f;
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private const float ArtistWidth = 0.12f;
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private int _currentPageIndex = 0;
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private bool _isSimplified = false;
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public bool IsSimplified
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{
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get { return _isSimplified; }
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set
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{
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if (_isSimplified != value)
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{
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_isSimplified = value;
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RefreshDisplay();
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}
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}
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}
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private List<SongData> currentSongList = new List<SongData>();
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private List<Artist> currentArtistList = new List<Artist>();
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private int _totalPages = 0;
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private Point mouseDownLocation; // 新增字段
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private bool isDragging = false; // 新增字段
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public event Action PageIndexChanged; // 新增事件
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public int currentPageIndex
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{
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get { return _currentPageIndex; }
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set
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{
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if (_currentPageIndex != value)
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{
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_currentPageIndex = value;
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// 觸發事件,通知頁面索引已改變
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PageIndexChanged?.Invoke();
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}
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}
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}
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public int totalPages
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{
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get { return _totalPages; }
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set
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{
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if (_totalPages != value)
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{
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_totalPages = value;
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// 觸發事件,通知頁面索引已改變
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PageIndexChanged?.Invoke();
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}
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}
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}
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public MultiPagePanel()
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{
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this.SetStyle(
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ControlStyles.OptimizedDoubleBuffer |
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ControlStyles.AllPaintingInWmPaint |
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ControlStyles.UserPaint |
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ControlStyles.ResizeRedraw,
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true);
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this.BackColor = Color.FromArgb(64, 0, 0, 0);
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this.BorderStyle = BorderStyle.None;
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// 添加滑動事件
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this.MouseDown += MultiPagePanel_MouseDown;
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this.MouseMove += MultiPagePanel_MouseMove;
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this.MouseUp += MultiPagePanel_MouseUp;
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}
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private void MultiPagePanel_MouseDown(object sender, MouseEventArgs e)
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{
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if (e.Button == MouseButtons.Left)
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{
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mouseDownLocation = e.Location;
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isDragging = true;
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}
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}
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private void MultiPagePanel_MouseMove(object sender, MouseEventArgs e)
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{
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if (isDragging)
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{
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int deltaX = e.X - mouseDownLocation.X;
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if (Math.Abs(deltaX) > 50) // 滑動距離超過50像素才觸發
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{
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if (deltaX > 0 && currentPageIndex > 0)
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{
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// 向右滑動,上一頁
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LoadPreviousPage();
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}
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else if (deltaX < 0 && currentPageIndex < totalPages - 1)
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{
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// 向左滑動,下一頁
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LoadNextPage();
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}
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isDragging = false;
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}
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}
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}
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private void MultiPagePanel_MouseUp(object sender, MouseEventArgs e)
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{
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isDragging = false;
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}
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public void LoadNextPage()
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{
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if (currentPageIndex < totalPages - 1)
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{
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currentPageIndex++;
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// 如果歌單為0(沒有歌單),則刷新歌手列表
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if(currentSongList.Count == 0)
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{
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RefreshDisplayBase_Singer();
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}
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else
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{
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RefreshDisplay();
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}
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}
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}
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public void LoadPreviousPage()
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{
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if (currentPageIndex > 0)
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{
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currentPageIndex--;
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if(currentSongList.Count == 0)
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{
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RefreshDisplayBase_Singer();
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}
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else
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{
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RefreshDisplay();
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}
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}
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}
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public void LoadSongs(List<SongData> songs, bool clearHistory = false)
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{
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currentSongList = songs;
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currentArtistList.Clear();
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currentPageIndex = 0;
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totalPages = (int)Math.Ceiling(songs.Count / (double)itemsPerPage);
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// 直接調用基礎刷新邏輯
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RefreshDisplayBase();
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}
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public void LoadSingers(List<Artist> artists)
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{
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currentArtistList = artists;
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currentSongList.Clear();
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currentPageIndex = 0;
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totalPages = (int)Math.Ceiling(artists.Count / (double)itemsPerPage);
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RefreshDisplayBase_Singer();
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}
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public void LoadPlayedSongs(List<SongData> songs, List<PlayState> states)
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{
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currentSongList = songs;
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currentArtistList.Clear();
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currentPageIndex = 0;
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totalPages = (int)Math.Ceiling(songs.Count / (double)itemsPerPage);
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// 直接調用基礎刷新邏輯
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RefreshDisplayBase();
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}
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public void RefreshDisplay()
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{
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this.Controls.Clear(); // 清除所有 UI 元件
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RefreshDisplayBase(); // 重新建立 UI
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this.Invalidate(); // 通知系統需要重新繪製
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}
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private void RefreshDisplayBase()
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{
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if (this.InvokeRequired) // 確保 UI 操作在主執行緒執行
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{
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this.Invoke(new Action(() => RefreshDisplayBase()));
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return;
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}
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this.SuspendLayout(); // 暫停 UI 更新,提高效能
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this.Controls.Clear(); // 清空 UI (這裡會再清除一次)
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int startIndex = currentPageIndex * itemsPerPage;
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int endIndex = Math.Min(startIndex + itemsPerPage, currentSongList.Count);
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for (int i = startIndex; i < endIndex; i++)
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{
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CreateSongLabel(currentSongList[i], i - startIndex, startIndex); // 這行負責新增 UI
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}
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this.ResumeLayout(); // 恢復 UI 更新
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}
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private void RefreshDisplayBase_Singer()
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{
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this.Controls.Clear();
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if (this.InvokeRequired) // 確保 UI 操作在主執行緒執行
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{
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this.Invoke(new Action(() => RefreshDisplayBase_Singer()));
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return;
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}
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this.SuspendLayout(); // 暫停 UI 更新,提高效能
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this.Controls.Clear(); // 清空 UI (這裡會再清除一次)
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int startIndex = currentPageIndex * itemsPerPage;
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int endIndex = Math.Min(startIndex + itemsPerPage, currentArtistList.Count);
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for (int i = startIndex; i < endIndex; i++)
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{
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CreateSingerLabel(currentArtistList[i], i - startIndex, startIndex); // 這行負責新增 UI
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}
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this.ResumeLayout(); // 恢復 UI 更新
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this.Invalidate();
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}
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private void CreateSingerLabel(Artist artist, int index, int pageOffset)
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{
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// 創建歌手標籤
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Label artistLabel = new Label();
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artistLabel.Text = artist.Name;
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artistLabel.Tag = artist;
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artistLabel.AutoSize = false;
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// 計算文字寬度
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Font normalFont = new Font("微軟正黑體", 26, FontStyle.Bold);
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Font mediumFont = new Font("微軟正黑體", 20, FontStyle.Bold);
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Font smallFont = new Font("微軟正黑體", 16, FontStyle.Bold);
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// 根據文字長度設置字體大小
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if (artistLabel.Text.Length > 18)
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{
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artistLabel.Font = smallFont;
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}
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else if (artistLabel.Text.Length > 13)
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{
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artistLabel.Font = mediumFont;
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}
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else
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{
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artistLabel.Font = normalFont;
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}
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Screen screen = Screen.PrimaryScreen;
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int screenWidth = screen.Bounds.Width;
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int screenHeight = screen.Bounds.Height;
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int NumberOfItem = (screenWidth, screenHeight) switch
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{
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(1440, 900) => 7,
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(1024, 768) => 6,
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(1920, 1080) => 8,
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_ => 8 // 預設值
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};
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// 計算位置 - 依照NumberOfItem來計算
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bool isLeftColumn = index < NumberOfItem;
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int row = isLeftColumn ? index : index - NumberOfItem; // 如果是右边,需要减去8来计算正确的行号
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float startX = isLeftColumn ? LeftColumnX : RightColumnX;
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int y = row * (ItemHeight + RowGap);
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// 計算歌手標籤的位置和大小
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int singerX = (int)(this.Width * startX);
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int singerWidth = (int)(this.Width * (SongWidth+ArtistWidth));
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// 字體顏色
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artistLabel.ForeColor = Color.White;
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// 標籤座標設定
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artistLabel.Location = new Point(singerX, y);
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artistLabel.Size = new Size(singerWidth + 20, ItemHeight);
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Panel separatorPanel = new Panel
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{
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Location = new Point(singerX , y + ItemHeight),
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Size = new Size(singerWidth + 20, 2),
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BackColor = Color.FromArgb(80, 255, 255, 255),
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Name = "SeparatorPanel_" + index.ToString()
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};
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// 字體調整和字體背景顏色
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artistLabel.TextAlign = ContentAlignment.TopLeft;
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artistLabel.BackColor = Color.Transparent;
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// 設置滑鼠事件
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EventHandler mouseEnter = (sender, e) => {
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// 變更歌手名稱為黃色
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artistLabel.ForeColor = Color.Yellow;
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// 增強分隔線的亮度,使其更明顯
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separatorPanel.BackColor = Color.FromArgb(120, 255, 255, 255);
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};
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EventHandler mouseLeave = (sender, e) => {
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// 還原歌手名稱為白色
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artistLabel.ForeColor = Color.White;
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// 還原分隔線的亮度
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separatorPanel.BackColor = Color.FromArgb(80, 255, 255, 255);
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};
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artistLabel.Click += (sender, e) =>
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{
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string searchText = artistLabel.Text; // 取得輸入內容
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string query = $"SELECT * FROM SongLibrary WHERE `歌星 A` = '{searchText}' OR `歌星 B` = '{searchText}'";
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var searchResults = PrimaryForm.Instance.SearchSongs_Mysql(query);
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// 重置分頁
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PrimaryForm.Instance.currentPage = 0;
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currentSongList = searchResults;
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totalPages = (int)Math.Ceiling((double)searchResults.Count / itemsPerPage);
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// 更新多頁面面板的內容
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PrimaryForm.Instance.multiPagePanel.currentPageIndex = 0;
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PrimaryForm.Instance.multiPagePanel.LoadSongs(currentSongList);
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};
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// 添加滑鼠事件
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artistLabel.MouseEnter += mouseEnter;
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artistLabel.MouseLeave += mouseLeave;
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separatorPanel.MouseEnter += mouseEnter;
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separatorPanel.MouseLeave += mouseLeave;
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// 添加到畫面上
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this.Controls.Add(separatorPanel);
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this.Controls.Add(artistLabel);
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// 將歌手標籤置於最上層
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artistLabel.BringToFront();
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}
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private void CreateSongLabel(SongData song, int index, int pageOffset)
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{
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// 創建歌曲標籤
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Label songLabel = new Label();
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string statusText = ""; // 狀態文字
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bool isCurrentlyPlaying = false; // 是否正在播放
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bool hasBeenPlayed = false; // 是否已播放完成
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bool isLatestInstance = true; // 是否是最新的歌曲
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// 僅在 "已點歌曲" 頁面顯示播放狀態
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if (PrimaryForm.Instance.isOnOrderedSongsPage)
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{
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// 判斷是否正在播放公播歌單 (若用戶點播歌單為空,則播放公播歌單)
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bool isPlayingPublicList = userRequestedSongs.Count == 0 ||
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(currentSongIndexInHistory >= userRequestedSongs.Count - 1 && PrimaryForm.Instance.videoPlayerForm.IsPlayingPublicSong);
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if (isPlayingPublicList)
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{
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// 若播放公播歌單,代表已點歌曲皆已播放完畢
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hasBeenPlayed = true;
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songLabel.ForeColor = Color.Gray;
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statusText = IsSimplified ? "(播毕)" : "(播畢)";
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}
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else
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{
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// 計算已完成播放的歌曲數量
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int completedCount = 0;
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// 遍歷已點歌曲歷史
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for (int i = 0; i <= currentSongIndexInHistory && i < playedSongsHistory.Count; i++) {
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if (i == currentSongIndexInHistory) {
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completedCount = i + 1; // 当前播放的歌曲
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break;
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}
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// 检查播放状态
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if (i < playStates.Count) {
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if (playStates[i] == PlayState.Played || playStates[i] == PlayState.Playing) {
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completedCount++;
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}
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// 如果是切歌状态,不增加计数
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}
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}
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// 計算歌曲在歷史中的位置
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int songPosition = pageOffset + index;
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// 判斷歌曲狀態
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if (songPosition < completedCount - 1)
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{
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// 已播放完成
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hasBeenPlayed = true;
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songLabel.ForeColor = Color.Gray;
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statusText = IsSimplified ? "(播毕)" : "(播畢)";
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}
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else if (songPosition == completedCount - 1)
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{
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// 正在播放
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isCurrentlyPlaying = true;
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songLabel.ForeColor = Color.LimeGreen;
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statusText = IsSimplified ? "(播放中)" : "(播放中)";
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}
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else
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{
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// 未播放
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songLabel.ForeColor = Color.White;
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statusText = string.Empty;
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}
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}
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}
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else
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{
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// 未在 "已點歌曲" 頁面顯示白色
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songLabel.ForeColor = Color.White;
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statusText = string.Empty;
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}
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// 根據簡繁體設置選擇要顯示的文字
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string songText = IsSimplified ?
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(!string.IsNullOrEmpty(song.SongSimplified) ? song.SongSimplified : song.Song) :
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song.Song;
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string artistText = IsSimplified ?
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(!string.IsNullOrEmpty(song.ArtistASimplified) ? song.ArtistASimplified : song.ArtistA) :
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song.ArtistA;
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string fullText = songText + statusText;
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int textLength = fullText.Length;
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// 計算文字寬度
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Font normalFont = new Font("微軟正黑體", 26, FontStyle.Bold);
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Font mediumFont = new Font("微軟正黑體", 20, FontStyle.Bold);
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Font smallFont = new Font("微軟正黑體", 16, FontStyle.Bold);
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// 根據文字長度設置字體大小
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if (textLength > 18)
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{
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songLabel.Font = smallFont;
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}
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else if (textLength > 13)
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{
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songLabel.Font = mediumFont;
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}
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else
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{
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songLabel.Font = normalFont;
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}
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songLabel.Text = fullText;
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songLabel.Tag = song;
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songLabel.AutoSize = false;
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// 創建歌手標籤
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Label artistLabel = new Label();
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artistLabel.Text = artistText;
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artistLabel.Tag = song;
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artistLabel.AutoSize = false;
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Screen screen = Screen.PrimaryScreen;
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int screenWidth = screen.Bounds.Width;
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int screenHeight = screen.Bounds.Height;
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int NumberOfItem = 0;
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if(screenWidth==1440 && screenHeight==900)
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{
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NumberOfItem = 7;
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}
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else if(screenWidth==1024 && screenHeight==768)
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{
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NumberOfItem = 6;
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}
|
||||
else if(screenWidth == 1920 && screenHeight == 1080)
|
||||
{
|
||||
NumberOfItem = 8;
|
||||
}
|
||||
// 計算位置 - 依照NumberOfItem來計算
|
||||
bool isLeftColumn = index < NumberOfItem;
|
||||
int row = isLeftColumn ? index : index - NumberOfItem;
|
||||
float startX = isLeftColumn ? LeftColumnX : RightColumnX;
|
||||
int y = row * (ItemHeight + RowGap);
|
||||
// 設置位置和大小
|
||||
int songX = (int)(this.Width * startX);
|
||||
int songWidth = (int)(this.Width * SongWidth);
|
||||
int artistWidth = (int)(this.Width * ArtistWidth);
|
||||
int artistX = songX + songWidth + 10;
|
||||
// 添加人聲標籤
|
||||
if (song.HumanVoice == 1)
|
||||
{
|
||||
PictureBox icon = new PictureBox()
|
||||
{
|
||||
Image = Image.FromFile(Path.Combine(Application.StartupPath, @"themes\superstar\其他符號_人聲\其他符號_人聲.png")),
|
||||
SizeMode = PictureBoxSizeMode.Zoom,
|
||||
Size = new Size(32, 32),
|
||||
Location = new Point(songX + 5, y + 8)
|
||||
};
|
||||
this.Controls.Add(icon);
|
||||
icon.BringToFront();
|
||||
|
||||
// 有圖標時歌名右移
|
||||
songLabel.Location = new Point(songX + 42, y);
|
||||
songLabel.Size = new Size(songWidth - 47, ItemHeight - 20);
|
||||
}
|
||||
else
|
||||
{
|
||||
// 沒有圖標時歌名置中
|
||||
songLabel.Location = new Point(songX, y);
|
||||
songLabel.Size = new Size(songWidth - 10, ItemHeight - 20);
|
||||
}
|
||||
// 歌手標籤位置調整
|
||||
artistLabel.Location = new Point(artistX, y + 33);
|
||||
artistLabel.Size = new Size(artistWidth - 10, ItemHeight - 35);
|
||||
// 創建分隔線面板
|
||||
Panel separatorPanel = new Panel
|
||||
{
|
||||
Location = new Point(songX - 5, y + ItemHeight - 2),
|
||||
Size = new Size(songWidth + artistWidth + 20, 2),
|
||||
BackColor = Color.FromArgb(80, 255, 255, 255),
|
||||
Name = "SeparatorPanel_" + index.ToString()
|
||||
};
|
||||
// 設置字體樣式
|
||||
artistLabel.Font = new Font("微軟正黑體", 16, FontStyle.Bold);
|
||||
artistLabel.ForeColor = Color.FromArgb(30,144,255);
|
||||
songLabel.TextAlign = ContentAlignment.MiddleLeft;
|
||||
artistLabel.TextAlign = ContentAlignment.MiddleRight;
|
||||
// 確保背景透明
|
||||
songLabel.BackColor = Color.Transparent;
|
||||
artistLabel.BackColor = Color.Transparent;
|
||||
// 定義滑鼠進入 (MouseEnter) 事件的處理程序
|
||||
EventHandler mouseEnter = (sender, e) => {
|
||||
// 當不在「已點歌曲」頁面,或者該歌曲不是當前正在播放的歌曲,
|
||||
// 且(該歌曲未播放過或不是該歌曲的最新實例)時,改變顯示樣式
|
||||
if (!PrimaryForm.Instance.isOnOrderedSongsPage ||
|
||||
(!isCurrentlyPlaying && (!hasBeenPlayed || !isLatestInstance)))
|
||||
{
|
||||
// 當滑鼠移到歌曲上時,變更歌曲名稱為黃色
|
||||
songLabel.ForeColor = Color.Yellow;
|
||||
// 變更歌手名稱為黃色
|
||||
artistLabel.ForeColor = Color.Yellow;
|
||||
// 增強分隔線的亮度,使其更明顯
|
||||
separatorPanel.BackColor = Color.FromArgb(120, 255, 255, 255);
|
||||
}
|
||||
};
|
||||
// 定義滑鼠離開 (MouseLeave) 事件的處理程序
|
||||
EventHandler mouseLeave = (sender, e) => {
|
||||
// 判斷是否處於「已點歌曲」頁面
|
||||
if (PrimaryForm.Instance.isOnOrderedSongsPage)
|
||||
{
|
||||
// 如果當前歌曲正在播放,則維持綠色顯示
|
||||
if (isCurrentlyPlaying)
|
||||
{
|
||||
songLabel.ForeColor = Color.LimeGreen;
|
||||
}
|
||||
// 如果該歌曲已播放完成,且是該歌曲的最新實例,則變為灰色
|
||||
else if (hasBeenPlayed && isLatestInstance)
|
||||
{
|
||||
songLabel.ForeColor = Color.Gray;
|
||||
}
|
||||
// 其他情況,則維持白色
|
||||
else
|
||||
{
|
||||
songLabel.ForeColor = Color.White;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// 若不在「已點歌曲」頁面,則默認為白色
|
||||
songLabel.ForeColor = Color.White;
|
||||
}
|
||||
// 恢復歌手名稱的顏色為預設的藍色
|
||||
artistLabel.ForeColor = Color.FromArgb(30, 144, 255);
|
||||
// 恢復分隔線的顏色為半透明白色
|
||||
separatorPanel.BackColor = Color.FromArgb(80, 255, 255, 255);
|
||||
};
|
||||
// 添加事件处理
|
||||
songLabel.Click += PrimaryForm.Instance.Label_Click;
|
||||
artistLabel.Click += PrimaryForm.Instance.Label_Click;
|
||||
songLabel.MouseEnter += mouseEnter;
|
||||
songLabel.MouseLeave += mouseLeave;
|
||||
artistLabel.MouseEnter += mouseEnter;
|
||||
artistLabel.MouseLeave += mouseLeave;
|
||||
separatorPanel.MouseEnter += mouseEnter;
|
||||
separatorPanel.MouseLeave += mouseLeave;
|
||||
// 按正确顺序添加控件
|
||||
this.Controls.Add(separatorPanel);
|
||||
this.Controls.Add(songLabel);
|
||||
this.Controls.Add(artistLabel);
|
||||
// 确保控件层次正确
|
||||
songLabel.BringToFront();
|
||||
artistLabel.BringToFront();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
}
|
42
PrimaryFormParts/PrimaryForm.SequenceManager.cs
Normal file
42
PrimaryFormParts/PrimaryForm.SequenceManager.cs
Normal file
@ -0,0 +1,42 @@
|
||||
namespace DualScreenDemo
|
||||
{
|
||||
public partial class PrimaryForm : Form{
|
||||
private class SequenceManager
|
||||
{
|
||||
private List<string> correctSequence = new List<string> { "超", "級", "巨", "星" };
|
||||
private List<string> currentSequence = new List<string>();
|
||||
|
||||
public void ProcessClick(string buttonName)
|
||||
{
|
||||
currentSequence.Add(buttonName);
|
||||
|
||||
// 檢查是否點擊錯誤
|
||||
if (currentSequence.Count <= correctSequence.Count)
|
||||
{
|
||||
if (currentSequence[currentSequence.Count - 1] != correctSequence[currentSequence.Count - 1])
|
||||
{
|
||||
// 順序錯誤,重置序列
|
||||
currentSequence.Clear();
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
// 檢查是否完成正確序列
|
||||
if (currentSequence.Count == correctSequence.Count)
|
||||
{
|
||||
try
|
||||
{
|
||||
// 使用 Windows 命令關機
|
||||
System.Diagnostics.Process.Start("shutdown", "/s /t 0");
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
MessageBox.Show($"關機失敗: {ex.Message}");
|
||||
// 如果關機失敗,退出程式
|
||||
Application.Exit();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
File diff suppressed because it is too large
Load Diff
@ -1,63 +0,0 @@
|
||||
namespace DualScreenDemo
|
||||
{
|
||||
|
||||
public class SequenceManager
|
||||
{
|
||||
private ClickSequenceState currentState = ClickSequenceState.Initial;
|
||||
|
||||
public void ProcessClick(string position)
|
||||
{
|
||||
switch (currentState)
|
||||
{
|
||||
case ClickSequenceState.Initial:
|
||||
if (position == "中間")
|
||||
{
|
||||
currentState = ClickSequenceState.FirstClicked;
|
||||
}
|
||||
break;
|
||||
case ClickSequenceState.FirstClicked:
|
||||
if (position == "右上")
|
||||
{
|
||||
currentState = ClickSequenceState.SecondClicked;
|
||||
}
|
||||
else
|
||||
{
|
||||
ResetState();
|
||||
}
|
||||
break;
|
||||
case ClickSequenceState.SecondClicked:
|
||||
if (position == "左上")
|
||||
{
|
||||
currentState = ClickSequenceState.ThirdClicked;
|
||||
}
|
||||
else
|
||||
{
|
||||
ResetState();
|
||||
}
|
||||
break;
|
||||
case ClickSequenceState.ThirdClicked:
|
||||
if (position == "謝謝")
|
||||
{
|
||||
currentState = ClickSequenceState.Completed;
|
||||
PerformShutdown();
|
||||
}
|
||||
else
|
||||
{
|
||||
ResetState();
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
private void ResetState()
|
||||
{
|
||||
currentState = ClickSequenceState.Initial;
|
||||
}
|
||||
|
||||
private void PerformShutdown()
|
||||
{
|
||||
|
||||
System.Diagnostics.Process.Start("shutdown", "/s /t 0");
|
||||
}
|
||||
}
|
||||
}
|
Loading…
x
Reference in New Issue
Block a user