superstar_v2/SongChecker.cs

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4.8 KiB
C#
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2025-07-08 13:37:12 +08:00
using System;
using System.Collections.Generic;
using System.Text.RegularExpressions;
using System.IO;
using System.Linq;
using DBObj;
namespace DataCheck
{
public class SongChecker
{
private static List<SongData> playingSongList= new();
//public static List<PlayState> playStates;
private static List<SongData> publicSongList = new();
private SongData welcome = new SongData("0", "歡迎光臨", @"D:\video\welcome.mpg", 1 ,true);
private SongData close = new SongData("0", "結束播放", @"D:\video\CLOSE.MPG", 1 ,true);
public SongChecker()
{
string serverPath = Utils.Env.GetPath("video", "");
string localPath = @"D:\video";
// 加入你要同步的資料夾
SyncFolder(serverPath, localPath, "video", new[] { ".mpg" });
}
public static bool AddSongToPlayList(SongData song)
{
playingSongList.Add(song);
return true;
}
public static bool isPlayingUserSong()
{
return playingSongList.Count == 0;
}
public static SongData GetCurrentSong()
{
SongData song = null;
int count = playingSongList.Count;
if (count == 0)
{
song = publicSongList[0];
publicSongList.RemoveAt(0);
publicSongList.Add(song);
}
else
{
song = playingSongList[0];
playingSongList.RemoveAt(0);
}
return song;
}
public static SongData GetNextSong()
{
return playingSongList.Count > 1 ? playingSongList[1] : null;
}
private void SyncFolder(string serverPath, string localPath, string label, string[] extensions)
{
if (!Directory.Exists(localPath)) Directory.CreateDirectory(localPath);
if (!Directory.Exists(serverPath))
{
Console.WriteLine($"找不到伺服器資料夾:{serverPath}");
return;
}
var serverFiles = Directory.GetFiles(serverPath)
.Where(f => extensions.Contains(Path.GetExtension(f), StringComparer.OrdinalIgnoreCase))
.Select(f => new FileInfo(f))
.ToDictionary(f => f.Name, f => f);
var localFiles = Directory.GetFiles(localPath)
.Where(f => extensions.Contains(Path.GetExtension(f), StringComparer.OrdinalIgnoreCase))
.Select(f => new FileInfo(f))
.ToDictionary(f => f.Name, f => f);
// 1. 複製或更新檔案
foreach (var serverFile in serverFiles)
{
string dest = Path.Combine(localPath, serverFile.Key);
bool needsCopy = !localFiles.ContainsKey(serverFile.Key) ||
serverFile.Value.LastWriteTime > localFiles[serverFile.Key].LastWriteTime;
if (needsCopy)
{
try
{
File.Copy(serverFile.Value.FullName, dest, true);
Console.WriteLine($"✅ 更新 {label}: {serverFile.Key}");
}
catch (Exception ex)
{
Console.WriteLine($"❌ 複製 {label} 失敗 {serverFile.Key}: {ex.Message}");
continue; // 如果複製失敗就不加入 SongData
}
}
string fileName = Path.GetFileNameWithoutExtension(serverFile.Key);
Match match = Regex.Match(fileName, @"^(?<songNumber>\d+)-.*?-(?<songName>[^-]+)-");
if (match.Success)
{
publicSongList.Add(new SongData(
match.Groups["songNumber"].Value, // songNumber
match.Groups["songName"].Value, // song
Path.Combine(localPath, serverFile.Key), // songFilePathHost1
1, // priority
true
));
}
}
// 2. 刪除多餘的本地檔案
foreach (var localFile in localFiles)
{
if (!serverFiles.ContainsKey(localFile.Key))
{
try
{
File.Delete(localFile.Value.FullName);
Console.WriteLine($"刪除多餘{label}: {localFile.Key}");
}
catch (Exception ex)
{
Console.WriteLine($"刪除{label}失敗 {localFile.Key}: {ex.Message}");
}
}
}
}
}
}