superstar_v2/WatchDog.cs

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2.1 KiB
C#
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2025-06-20 13:12:10 +08:00
using System;
using System.IO;
using System.Threading;
using System.Threading.Tasks;
using System.Windows.Forms;
using DualScreenDemo.Shared;
public class WatchDog
{
private Func<VideoStatus> getVideoStatus;
private Func<bool> isApplicationResponsive;
private Thread watchdogThread;
private bool running = false;
private double lastPosition = -1;
private int freezeCounter = 0;
public WatchDog(Func<VideoStatus> getVideoPositionFunc, Func<bool> isAppResponsiveFunc)
{
getVideoStatus = getVideoPositionFunc;
isApplicationResponsive = isAppResponsiveFunc;
}
public void Start()
{
running = true;
watchdogThread = new Thread(Run);
watchdogThread.IsBackground = true;
watchdogThread.Start();
}
public void Stop()
{
running = false;
watchdogThread?.Join();
}
private void Run()
{
while (running)
{
var status = getVideoStatus(); // 改用 getVideoStatus 取得完整狀態
bool responsive = isApplicationResponsive();
if (!status.IsGraphOk)
{
Log($"影片圖表異常: {status.LastError}");
}
else if(status.PlayState != "Paused")
{
double currentPosition = status.PositionSeconds;
if (Math.Abs(currentPosition - lastPosition) < 0.001)
{
freezeCounter++;
if (freezeCounter >= 3)
{
Log($"影片疑似卡死3次位置沒變位置={currentPosition:F2}秒,播放狀態={status.PlayState}");
freezeCounter = 0; // 記得 reset
}
}
else
{
freezeCounter = 0;
}
lastPosition = currentPosition;
}
if (!responsive)
{
Log("UI 疑似卡死Invoke 失敗)");
}
Thread.Sleep(5000);
}
}
private void Log(string message)
{
string logFilePath = Path.Combine("txt", "watchdog_log.txt");
File.AppendAllText(logFilePath, $"{DateTime.Now}: {message}{Environment.NewLine}");
}
}